» » Sakura Taisen, Vol. 5

Sakura Taisen, Vol. 5 epub

by Ohji Hiroi,Ikku Masa


Sakura Taisen, Vol. 5 epub

ISBN: 1427800138

ISBN13: 978-1427800138

Author: Ohji Hiroi,Ikku Masa

Category: Comics and Graphics

Subcategory: Manga

Language: English

Publisher: TokyoPop (June 11, 2007)

Pages: 208 pages

ePUB book: 1811 kb

FB2 book: 1742 kb

Rating: 4.4

Votes: 295

Other Formats: mobi lrf rtf lit





Sakura Taisen, Vol. 5 Paperback – May 29, 2007. Also I still don't like the untranslated sound effects.

Sakura Taisen, Vol. by Ohji Hiroi (Author), Ikku Masa (Author). Find all the books, read about the author, and more. Are you an author? Learn about Author Central. Book 5 of 7 in the Sakura Taisen Series.

Sakura Taisen volume 6 ends the whole creepy Iris emo storyline in Volume 5 and picks up the pace with some very funny fillers and foreshadowing of the threat the girls will have to face.

Ships from and sold by bookstack. Ships from and sold by GKWorld. Sakura Taisen volume 6 ends the whole creepy Iris emo storyline in Volume 5 and picks up the pace with some very funny fillers and foreshadowing of the threat the girls will have to face. Iris' storyline ends on a high note, thankfully, and the high note continues with the hilarious Kohran filler called "Air Conditioner. 05 book. 7 Paperback – May 6, 2008. Book 7 of 7 in the Sakura Taisen Series.

Book Condition: Fair.

Home Hiroi, Ohji; Masa, Ikku Sakura Taisen, Vol. 5. Stock Image. Sakura Taisen, Vol. Hiroi, Ohji; Masa, Ikku. ISBN 10: 1427800138, ISBN 13: 9781427800138. Published by TokyoPop 2007-05-29, 2007. Used Condition: Fair Soft cover. Book Condition: Fair.

By (author) Ohji Hiroi, Illustrated by Ikku Masa. Close X. Learn about new offers and get more deals by joining our newsletter.

The year is 1921, and this is a Tokyo where monstrous steam-powered robots crash a flower-viewing party only to be cut down samurai-style by a young girl in a kimono and traditional hakama pants

The year is 1921, and this is a Tokyo where monstrous steam-powered robots crash a flower-viewing party only to be cut down samurai-style by a young girl in a kimono and traditional hakama pants. It's eight years after the horrific Demon War, and Japan is a peaceful prosperous place. Meet Ensign Ogami Ichiro, who has just graduated from the Naval Academy. He's assigned to a base in Tokyo, but soon discovers that his headquarters is the Imperial Theater and his first mission is collecting tickets at the gate. 7, Ohji Hiroi, Ikku Masa.

Walmart 9781427810342.

Vo. 1 C. 00 chapter 1-4 Vo. 2 C. 05 chapters 5 & 6 Vo. 07 chapters 7 & 8 Vo. 3 C. 00 Entire Volume 3 Vo. 4 C. 00 Entire Volume 4 Vo. 5 C. 16. 1 Chapter 1. Vo.

Set in twentieth-century Japan, young naval ensign Ichiro Ogami is assigned to defend Tokyo from the forces of darkness, and finds himself leading a team of young women working undercover as performers at the Imperial Theater.
We're at volume 5 of the series, and despite our favorite mad scientist being on the cover...this whole volume focuses on Iris. Iris asks Ogami out on a "date" (moe fans rejoice??) and sees a movie that reflects her lonely, scarring childhood. She gets upset, blows up the theater with her awesome power and runs away crying the rest of the volume until the end. Can the Flower Troupe cheer her up? Will the kind Kohran get Iris to love her Koubu? I guess we'll find out in #6, because this volume is short but, sweet.

Short but sweet... Yes, that's how I would sum it up. And I would tell that to everyone...but once again I feel that because America has been denied the Sakura Taisen games that newcomers to this fandom will be left with the impression short and bitter to the wallet. The volume is packed full of extras that make Sakura Taisen nerds like me laugh very hard. But newcomers won't understand them. (Heck, even the Sakura Taisen 3 and 5 cast are in there, but no one knows about those games except Sakura Taisen fans...thanks Sega America. Really.) Also I still don't like the untranslated sound effects. It takes away a lot.

If you're a Sakura Taisen (Wars) fan, definitely check out this volume if not for the funny/cute/entertaining extras. Even if you can't stand Iris and all the creepy moe fanboys that come with her (like me) this is a nice, short volume. Even though I didn't enjoy all the Iris emo, I still liked how the troupe tries to help her out in various ways. Also the extras are real nice. Yuriko's letter was short and she put herself down as usual... Arrgh Yuriko-sama...! You're great! ;_;
This is a book for my daughter, and she enjoys reading this series. Even my son enjoys reading this series.
(This review will serve to cover the whole series to date; I've also seen Volumes 6 and 7 in the original Japanese _tankouban_.) "Sakura Taisen" ("Sakura Wars") is based on the long-running, highly popular video-and-computer game series of the same name, a blend of strategy, mecha and the popular game genre known in Japan as "dating sims", which, quite unfortunately, is just not officially available in the U.S. On the other hand, the animes based on the games are. So far, there've been at least three OVA's, a feature movie, and a TV series (which I've reviewed elsewhere; look for "Sakura Wars TV").

If you're familiar with the anime, especially the TV series (which I strongly recommend), you should be able to get into this manga without too much trouble. The basic concept of "Sakura Taisen" is an alternate history where steam is the main method of propulsion (and in fact, is apparently the main method of powering _everything_); in this timeline, Japan suffered a devastating invasion by demonic forces during the time of the Great War and the Imperial Army, in the person of General Ikki Yoneda, hero of the Demon Wars, has organized a force of steam-driven mecha to fight any recurrence. The catch is that the only people who can successfully pilot these mecha are adolescent or pre-adolescent girls exhibiting a high degree of psychic ability (what, here as elsewhere, is called "reiryoku"). As the manga series opens, Ensign Ichiro Ogami, a brand-new graduate of the Imperial Japanese Naval Academy at Edajima, has just received orders to proceed to Tokyo for assignment. He's not sure exactly what to expect, but what he gets won't match _anything_ he was remotely expecting...

I've found the manga quite satisfying so far. The emphasis here is on action and comedy (the TV series was much more serious in tone); while the original game has as one of its objects the development of a romance between Ogami and one of the Imperial Floral Combat Troupe, there's not much sign of anything like that happening thus far (but then, the English translation is only up to volume 5 with the next one scheduled to come out in November). The characters are very much like they are in the animes, though people coming in from the TV series are likely to be a bit confused by the way Iris is depicted; whereas in the TV series she was shown as being seriously withdrawn, nearly autistic in fact, at the outset, here in the manga she's a bright, cheerful little girl who doesn't really show any sign of the turmoil in her psyche until the events of this very volume.

The extras are neat, though the presence of characters who appear only in Japan-only game releases will be confusing to people who haven't followed the series closely.